2020 SLN Reward Camps (Assuming Lavar Believes in PD)
- Concepts of a Plan
- General Manager
- Posts: 1968
- Joined: December 20th, 2023, 2:32 pm
- Contact:
2020 SLN Reward Camps (Assuming Lavar Believes in PD)
Reward Camps happen right before TC and are inputted manually by ashes. We're getting this thread posted now so people can start thinking about how they want to spend their camps.
Reminders:
You should aim to have these posted 1-2 days after the draft is completed. If you're not in the playoffs, you basically have a full week to get these posted, so PLEASE don't wait until the last minute! Remember, you can always post your first pass and then edit it as many times as you want up until ashes inputs the camps. I'd recommend posting your existing team's camps now while you have time, and then adding in any new draftees after the draft.
If you don't have any camps to post, post "NO CAMPS" so we can keep track of who we're waiting for.
Take a look at last year's camps thread for examples on the format! REMEMBER TO LIST PREVIOUS ATTRIBUTES CAMPED IN YOUR POSTS.
There will be a separate thread posted for NDL players - if you're wondering about where to put a guy, put him in the thread that corresponds to where he is right now. If you just drafted him and he's on your core roster, he goes in the SLN thread. If he was in the NDL last year and you plan to call him up this season but he's still on your NDL roster at the moment, he goes in the NDL thread. Do not list them here, but note how many total RP you are spending across both sets of camps in this thread. For example, at the bottom of your post below the RP total, put in parentheses (+XXRP for NDL camps).
Reward Camp Rules
Reward Camps take place right before Training Camp to simulate conscious improvements over the summer.
• A player who goes through normal camp progression (e.g., not supercamped) may be upgraded by up to 24 total points in his career, across all categories. No player is allowed to be upgraded by more than 8 total points in one singular category during his career.
• Players are limited to +8 in total upgrade points during each of their first four off-seasons (experience level: 0,1,2,3); they are limited to +6 in upgrade points in all off-seasons thereafter. In any individual off-season, you can distribute these points how you wish as long as you abide by all other guidelines!
• For players showing experience level 0,1,2 or 3 on their player page, upgrades cost 100 RPs per rating increase
• For players with 4 years of experience or more, upgrades cost 200 RPs per rating increase
• Once a player reaches 30-years-old, or 10+ years of experience, whichever comes first, he may not be eligible for upgrades.
Governing All Camps
-Attributes that have already reached the 85+ threshold in a rating may not be camped. When posting camps, all GMs must include a "backup" attribute should a player have an 85+ rating in a given category. If a player is close to this threshold, he will still receive his full camp (e.g., if you give a player with 83 jump shot a +6, he will be pushed to an 89 and not limited by the threshold itself). Upgrades will not be inputted if a player is over-85 and no backup attribute is given, so please be proactive if you plan on camping a guy with a really high letter rating.
-A team may not spend more than 6,400 RPs on Reward Camps for players in their system (SLN or NDL) in a given off-season.
Format:
PLAYER NAME:: +?? Attribute X, +?? Attribute Y, +?? Attribute Z
(Previous camp history: list off camps from previous seasons)
*Note to Ashes on what to camp in event your player has exceeded the 85-point threshold*
--
COST (years of experience) = Amount of Attributes Camped X Cost Per Point based on years of experience
Attributes You Can Camp:
Inside [improves volume and FG%; impacts on public rating: Inside Scoring]
Strength [improves FG% and defense; impact on public rating: Inside, Rebounding, Defense]
Jumping [doesn't do much; impact on public rating: Inside]
Jump Shot [improves FG% and FT%; impact on public rating: Outside]
Three Point Shot [improves 3pt%; impact on public rating: Outside]
Handles [limits turnovers; impact on public rating: Handling]
Passing [increases assists - and TOs!!; impact on public rating: Handling]
Quickness [increases volume but can also increase TOs a bit; impact on public rating: Handles, Defense]
Perimeter D [limits opponent's outside shooting; impact on public rating: Defense]
Post D [limits opponent's inside scoring; impact on public rating: Defense]
Drive D [doesn't do much; impact on public rating: Defense]
Steals [increases Steals; impact on public rating: Defense]
Blocks [increases Blocks; impact on public rating: Defense]
Defensive Rebounding [limits opponent's Boards; impact on public rating: Rebounding]
Offensive Rebounding [Increases boards; impact on public rating: Rebounding]
Reminders:
You should aim to have these posted 1-2 days after the draft is completed. If you're not in the playoffs, you basically have a full week to get these posted, so PLEASE don't wait until the last minute! Remember, you can always post your first pass and then edit it as many times as you want up until ashes inputs the camps. I'd recommend posting your existing team's camps now while you have time, and then adding in any new draftees after the draft.
If you don't have any camps to post, post "NO CAMPS" so we can keep track of who we're waiting for.
Take a look at last year's camps thread for examples on the format! REMEMBER TO LIST PREVIOUS ATTRIBUTES CAMPED IN YOUR POSTS.
There will be a separate thread posted for NDL players - if you're wondering about where to put a guy, put him in the thread that corresponds to where he is right now. If you just drafted him and he's on your core roster, he goes in the SLN thread. If he was in the NDL last year and you plan to call him up this season but he's still on your NDL roster at the moment, he goes in the NDL thread. Do not list them here, but note how many total RP you are spending across both sets of camps in this thread. For example, at the bottom of your post below the RP total, put in parentheses (+XXRP for NDL camps).
Reward Camp Rules
Reward Camps take place right before Training Camp to simulate conscious improvements over the summer.
• A player who goes through normal camp progression (e.g., not supercamped) may be upgraded by up to 24 total points in his career, across all categories. No player is allowed to be upgraded by more than 8 total points in one singular category during his career.
• Players are limited to +8 in total upgrade points during each of their first four off-seasons (experience level: 0,1,2,3); they are limited to +6 in upgrade points in all off-seasons thereafter. In any individual off-season, you can distribute these points how you wish as long as you abide by all other guidelines!
• For players showing experience level 0,1,2 or 3 on their player page, upgrades cost 100 RPs per rating increase
• For players with 4 years of experience or more, upgrades cost 200 RPs per rating increase
• Once a player reaches 30-years-old, or 10+ years of experience, whichever comes first, he may not be eligible for upgrades.
Governing All Camps
-Attributes that have already reached the 85+ threshold in a rating may not be camped. When posting camps, all GMs must include a "backup" attribute should a player have an 85+ rating in a given category. If a player is close to this threshold, he will still receive his full camp (e.g., if you give a player with 83 jump shot a +6, he will be pushed to an 89 and not limited by the threshold itself). Upgrades will not be inputted if a player is over-85 and no backup attribute is given, so please be proactive if you plan on camping a guy with a really high letter rating.
-A team may not spend more than 6,400 RPs on Reward Camps for players in their system (SLN or NDL) in a given off-season.
Format:
PLAYER NAME:: +?? Attribute X, +?? Attribute Y, +?? Attribute Z
(Previous camp history: list off camps from previous seasons)
*Note to Ashes on what to camp in event your player has exceeded the 85-point threshold*
--
COST (years of experience) = Amount of Attributes Camped X Cost Per Point based on years of experience
Attributes You Can Camp:
Inside [improves volume and FG%; impacts on public rating: Inside Scoring]
Strength [improves FG% and defense; impact on public rating: Inside, Rebounding, Defense]
Jumping [doesn't do much; impact on public rating: Inside]
Jump Shot [improves FG% and FT%; impact on public rating: Outside]
Three Point Shot [improves 3pt%; impact on public rating: Outside]
Handles [limits turnovers; impact on public rating: Handling]
Passing [increases assists - and TOs!!; impact on public rating: Handling]
Quickness [increases volume but can also increase TOs a bit; impact on public rating: Handles, Defense]
Perimeter D [limits opponent's outside shooting; impact on public rating: Defense]
Post D [limits opponent's inside scoring; impact on public rating: Defense]
Drive D [doesn't do much; impact on public rating: Defense]
Steals [increases Steals; impact on public rating: Defense]
Blocks [increases Blocks; impact on public rating: Defense]
Defensive Rebounding [limits opponent's Boards; impact on public rating: Rebounding]
Offensive Rebounding [Increases boards; impact on public rating: Rebounding]
SLN Single Season FG% Record Holder (2019)
Covid is bullshit
Ashes didn’t fire himself
Covid is bullshit
Ashes didn’t fire himself
- Concepts of a Plan
- General Manager
- Posts: 1968
- Joined: December 20th, 2023, 2:32 pm
- Contact:
Jordan Poole
+8 Inside
Prev: N/A
100 (1 YOS) x 8 - 800 RP
Total: 1600 RP
+8 Inside
Prev: N/A
100 (1 YOS) x 8 - 800 RP
Total: 1600 RP
SLN Single Season FG% Record Holder (2019)
Covid is bullshit
Ashes didn’t fire himself
Covid is bullshit
Ashes didn’t fire himself
DeAaron Fox
+8 handles
if >85, +8 steals
Prev: +8 JS, +8 3pt
800 RP
Miles Bridges
+4 3pt, +4 steals
if >85, strength
Prev: +8 JS, +8 inside
800 RP
Tyler Herro
+8 JS
if >85, +8 inside
Prev: +8 3pt
800 RP
Cole Anthony
+8 JS
if >85, 3pt, inside, handles
800 RP
Total with NDL: 4800 RP
+8 handles
if >85, +8 steals
Prev: +8 JS, +8 3pt
800 RP
Miles Bridges
+4 3pt, +4 steals
if >85, strength
Prev: +8 JS, +8 inside
800 RP
Tyler Herro
+8 JS
if >85, +8 inside
Prev: +8 3pt
800 RP
Cole Anthony
+8 JS
if >85, 3pt, inside, handles
800 RP
Total with NDL: 4800 RP
Last edited by pacers on November 20th, 2024, 2:17 pm, edited 3 times in total.
Jaren Jackson Jr.
+10 inside, +8 JS, +8 3pt
if> 85, Strength, JS, 3pt
Previous: None
3,200 RP
Wendell Carter Jr.
+8 Off Reb
if >85,
Previous: +8 Def Reb, +8 Blocks
800 RP
Desmond Bane
+8 Jump Shot
if >85, +8 3pt
Previous: None
800 RP
Isaiah Stewart
+8 Blocks
if >85,
Previous: None
800 RP
Patrick Williams
+8 Jump Shot
if >85, Inside, 3pt
Previous: None
800 RP
Total = 6,400 RP
+10 inside, +8 JS, +8 3pt
if> 85, Strength, JS, 3pt
Previous: None
3,200 RP
Wendell Carter Jr.
+8 Off Reb
if >85,
Previous: +8 Def Reb, +8 Blocks
800 RP
Desmond Bane
+8 Jump Shot
if >85, +8 3pt
Previous: None
800 RP
Isaiah Stewart
+8 Blocks
if >85,
Previous: None
800 RP
Patrick Williams
+8 Jump Shot
if >85, Inside, 3pt
Previous: None
800 RP
Total = 6,400 RP
Last edited by Hoff on November 20th, 2024, 2:29 pm, edited 4 times in total.
Bulls SLN Camps
Luka Doncic: +10 Handle, +10 Jumpshot, +6 Inside
Previous: none
If >85, 3pt
Cost: 3200 RP
TBD on rest
Luka Doncic: +10 Handle, +10 Jumpshot, +6 Inside
Previous: none
If >85, 3pt
Cost: 3200 RP
TBD on rest
Suns SLN Camps
Isaac Bonga - +8 inside scoring
Previous- 8 handles, +8 jumpshot
Back up - +8 strength
Cost (2 years) - 800 RP
Jaxon Hayes - +8 blocks
Previous - +8 strength
Back up - +8 jumper
Cost (1 year) - 800 RP
Total RPs = 1600 RPs
Isaac Bonga - +8 inside scoring
Previous- 8 handles, +8 jumpshot
Back up - +8 strength
Cost (2 years) - 800 RP
Jaxon Hayes - +8 blocks
Previous - +8 strength
Back up - +8 jumper
Cost (1 year) - 800 RP
Total RPs = 1600 RPs
Celtics
Timothé Luwawu-Cabarrot: +6 blocks
If >85, don't camp
Previous: +8 steals
Cost: 1200 (exp 5)
Anfernee Simons: +8 Inside
If >85, split across 3PT and Handle
Previous: +8 jumper
Cost: 800 (exp 2)
Total:
NDL total:
All in:
Timothé Luwawu-Cabarrot: +6 blocks
If >85, don't camp
Previous: +8 steals
Cost: 1200 (exp 5)
Anfernee Simons: +8 Inside
If >85, split across 3PT and Handle
Previous: +8 jumper
Cost: 800 (exp 2)
Total:
NDL total:
All in:
Fauci is a nerd
- rbrown5192
- General Manager
- Posts: 759
- Joined: January 8th, 2024, 12:05 pm
Pistons SLN Camps:
Tyrese Haliburton: +8 Jump Shot
If >85, 3P, Inside, Strength, Steals
Previous: N/A
Cost: 800 (exp 0)
SLN Total: 800
NDL Total: 0
Grand Total: 800
Tyrese Haliburton: +8 Jump Shot
If >85, 3P, Inside, Strength, Steals
Previous: N/A
Cost: 800 (exp 0)
SLN Total: 800
NDL Total: 0
Grand Total: 800
Deandre Ayton: +4 Strength, +4 Def Reb
Previous: +8 Inside, +4 Strength, +4 Blocks
If >85, Jumpshot
Cost: 800 RP
Naz Reid: +8 Def Reb
Previous: +8 Strength
If >85, Jumpshot
Cost: 800rp
TBD remaining
Previous: +8 Inside, +4 Strength, +4 Blocks
If >85, Jumpshot
Cost: 800 RP
Naz Reid: +8 Def Reb
Previous: +8 Strength
If >85, Jumpshot
Cost: 800rp
TBD remaining
Ballers Camps
Bol Bol: +8 Strength
If >85, Inside
Previous: +8 Jump Shot
Cost: 800 (exp 1)
De'Andre Hunter: +8 Jump Shot
If >85, Strength
Previous: na
Cost: 800 (exp 1)
Obi Toppin: +8 Inside
If >85, Strength
Previous: na
Cost: 800 (exp 0)
SLN Total: 2400
NDL Total: 800
Grand Total: 3200
Bol Bol: +8 Strength
If >85, Inside
Previous: +8 Jump Shot
Cost: 800 (exp 1)
De'Andre Hunter: +8 Jump Shot
If >85, Strength
Previous: na
Cost: 800 (exp 1)
Obi Toppin: +8 Inside
If >85, Strength
Previous: na
Cost: 800 (exp 0)
SLN Total: 2400
NDL Total: 800
Grand Total: 3200
Last edited by nolan on November 20th, 2024, 7:00 pm, edited 1 time in total.