Reward Camp Rules

Reward Camps are posted here.
Post Reply
User avatar
ashes
Site Admin
Posts: 5133
Joined: December 11th, 2023, 10:34 pm
Status: Testing
Reward Camp Rules

Post by ashes »

Reward Camp Rules:

Reward Camps take place right before Training Camp to simulate conscious improvements over the summer.

• A player who goes through normal camp progression (e.g., not supercamped) may be upgraded by up to 24 total points in his career, across all categories. No player is allowed to be upgraded by more than 8 total points in one singular category during his career.
• Players are limited to +8 in total upgrade points during each of their first four off-seasons (experience level: 0,1,2,3); they are limited to +6 in upgrade points in all off-seasons thereafter. In any individual off-season, you can distribute these points how you wish as long as you abide by all other guidelines!
• For players showing experience level 0,1,2 or 3 on their player page, upgrades cost 100 RPs per rating increase
• For players with 4 years of experience or more, upgrades cost 200 RPs per rating increase
• Once a player reaches 30-years-old, or 10+ years of experience, whichever comes first, he may not be eligible for upgrades.

Super Camps

--A Super Camp costs 3,200 RP's.
--Players can only be super camped after their 2nd or 3rd years. Players in the creation draft may not be super camped. The clock starts after the 1997 sln draft.
--Player must be on your active roster and once supercamped, the player is no longer eligible for the Development League.
--Players cannot ever have been upgraded prior to the super camp
--You can distribute +26 "upgrades" in as many attributes as you like, with the max in any one attribute being +10.
--A supercamp costs 800 more RPs than it would to camp a player on a year-to-year basis. For your patience, you are rewarded with 2 extra upgrade points and a bigger rating ceiling. Bigger upgrades are also “safer” in some ways too.
--Once a player is supercamped, he may not be camped ever again.

Governing All Camps

-Attributes that have already reached the 85+ threshold in a rating may not be camped. When posting camps, all GMs must include a "backup" attribute should a player have an 85+ rating in a given category. If a player is close to this threshold, he will still receive his full camp (e.g., if you give a player with 83 jump shot a +6, he will be pushed to an 89 and not limited by the threshold itself).

-A team may not spend more than 6,400 RPs TOTAL on Reward Camps for players across both their SLN and NDL teams. Note that this is a CAP and not a recommendation. In order to maintain solvency, we recommend spending ~3-4K per year on camps. If you are rebuilding, you may want to spend more. If you are contending, you might want to save up for a potential rebuild.

Post Reply