2017 SLN Reward Camps
- Concepts of a Plan
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2017 SLN Reward Camps
Reward Camps happen right before TC and are inputted manually by ashes. We're getting this thread posted now so people can start thinking about how they want to spend their camps.
Reminders:
You should aim to have these posted 1-2 days after the draft is completed. If you're not in the playoffs, you basically have a full week to get these posted, so PLEASE don't wait until the last minute! Remember, you can always post your first pass and then edit it as many times as you want up until ashes inputs the camps. I'd recommend posting your existing team's camps now while you have time, and then adding in any new draftees after the draft.
If you don't have any camps to post, post "NO CAMPS" so we can keep track of who we're waiting for.
Take a look at last year's camps thread for examples on the format! REMEMBER TO LIST PREVIOUS ATTRIBUTES CAMPED IN YOUR POSTS.
There will be a separate thread posted for NDL players - if you're wondering about where to put a guy, put him in the thread that corresponds to where he is right now. If you just drafted him and he's on your core roster, he goes in the SLN thread. If he was in the NDL last year and you plan to call him up this season but he's still on your NDL roster at the moment, he goes in the NDL thread. Do not list them here, but note how many total RP you are spending across both sets of camps in this thread. For example, at the bottom of your post below the RP total, put in parentheses (+XXRP for NDL camps).
Reward Camp Rules
Reward Camps take place right before Training Camp to simulate conscious improvements over the summer.
• A player who goes through normal camp progression (e.g., not supercamped) may be upgraded by up to 24 total points in his career, across all categories. No player is allowed to be upgraded by more than 8 total points in one singular category during his career.
• Players are limited to +8 in total upgrade points during each of their first four off-seasons (experience level: 0,1,2,3); they are limited to +6 in upgrade points in all off-seasons thereafter. In any individual off-season, you can distribute these points how you wish as long as you abide by all other guidelines!
• For players showing experience level 0,1,2 or 3 on their player page, upgrades cost 100 RPs per rating increase
• For players with 4 years of experience or more, upgrades cost 200 RPs per rating increase
• Once a player reaches 30-years-old, or 10+ years of experience, whichever comes first, he may not be eligible for upgrades.
Governing All Camps
-Attributes that have already reached the 85+ threshold in a rating may not be camped. When posting camps, all GMs must include a "backup" attribute should a player have an 85+ rating in a given category. If a player is close to this threshold, he will still receive his full camp (e.g., if you give a player with 83 jump shot a +6, he will be pushed to an 89 and not limited by the threshold itself). Upgrades will not be inputted if a player is over-85 and no backup attribute is given, so please be proactive if you plan on camping a guy with a really high letter rating.
-A team may not spend more than 6,400 RPs on Reward Camps for players in their system (SLN or NDL) in a given off-season.
Format:
PLAYER NAME:: +?? Attribute X, +?? Attribute Y, +?? Attribute Z
(Previous camp history: list off camps from previous seasons)
*Note to Ashes on what to camp in event your player has exceeded the 85-point threshold*
--
COST (years of experience) = Amount of Attributes Camped X Cost Per Point based on years of experience
Attributes You Can Camp:
Inside [improves volume and FG%; impacts on public rating: Inside Scoring]
Strength [improves FG% and defense; impact on public rating: Inside, Rebounding, Defense]
Jumping [doesn't do much; impact on public rating: Inside]
Jump Shot [improves FG% and FT%; impact on public rating: Outside]
Three Point Shot [improves 3pt%; impact on public rating: Outside]
Handles [limits turnovers; impact on public rating: Handling]
Passing [increases assists - and TOs!!; impact on public rating: Handling]
Quickness [increases volume but can also increase TOs a bit; impact on public rating: Handles, Defense]
Perimeter D [limits opponent's outside shooting; impact on public rating: Defense]
Post D [limits opponent's inside scoring; impact on public rating: Defense]
Drive D [doesn't do much; impact on public rating: Defense]
Steals [increases Steals; impact on public rating: Defense]
Blocks [increases Blocks; impact on public rating: Defense]
Defensive Rebounding [limits opponent's Boards; impact on public rating: Rebounding]
Offensive Rebounding [Increases boards; impact on public rating: Rebounding]
Reminders:
You should aim to have these posted 1-2 days after the draft is completed. If you're not in the playoffs, you basically have a full week to get these posted, so PLEASE don't wait until the last minute! Remember, you can always post your first pass and then edit it as many times as you want up until ashes inputs the camps. I'd recommend posting your existing team's camps now while you have time, and then adding in any new draftees after the draft.
If you don't have any camps to post, post "NO CAMPS" so we can keep track of who we're waiting for.
Take a look at last year's camps thread for examples on the format! REMEMBER TO LIST PREVIOUS ATTRIBUTES CAMPED IN YOUR POSTS.
There will be a separate thread posted for NDL players - if you're wondering about where to put a guy, put him in the thread that corresponds to where he is right now. If you just drafted him and he's on your core roster, he goes in the SLN thread. If he was in the NDL last year and you plan to call him up this season but he's still on your NDL roster at the moment, he goes in the NDL thread. Do not list them here, but note how many total RP you are spending across both sets of camps in this thread. For example, at the bottom of your post below the RP total, put in parentheses (+XXRP for NDL camps).
Reward Camp Rules
Reward Camps take place right before Training Camp to simulate conscious improvements over the summer.
• A player who goes through normal camp progression (e.g., not supercamped) may be upgraded by up to 24 total points in his career, across all categories. No player is allowed to be upgraded by more than 8 total points in one singular category during his career.
• Players are limited to +8 in total upgrade points during each of their first four off-seasons (experience level: 0,1,2,3); they are limited to +6 in upgrade points in all off-seasons thereafter. In any individual off-season, you can distribute these points how you wish as long as you abide by all other guidelines!
• For players showing experience level 0,1,2 or 3 on their player page, upgrades cost 100 RPs per rating increase
• For players with 4 years of experience or more, upgrades cost 200 RPs per rating increase
• Once a player reaches 30-years-old, or 10+ years of experience, whichever comes first, he may not be eligible for upgrades.
Governing All Camps
-Attributes that have already reached the 85+ threshold in a rating may not be camped. When posting camps, all GMs must include a "backup" attribute should a player have an 85+ rating in a given category. If a player is close to this threshold, he will still receive his full camp (e.g., if you give a player with 83 jump shot a +6, he will be pushed to an 89 and not limited by the threshold itself). Upgrades will not be inputted if a player is over-85 and no backup attribute is given, so please be proactive if you plan on camping a guy with a really high letter rating.
-A team may not spend more than 6,400 RPs on Reward Camps for players in their system (SLN or NDL) in a given off-season.
Format:
PLAYER NAME:: +?? Attribute X, +?? Attribute Y, +?? Attribute Z
(Previous camp history: list off camps from previous seasons)
*Note to Ashes on what to camp in event your player has exceeded the 85-point threshold*
--
COST (years of experience) = Amount of Attributes Camped X Cost Per Point based on years of experience
Attributes You Can Camp:
Inside [improves volume and FG%; impacts on public rating: Inside Scoring]
Strength [improves FG% and defense; impact on public rating: Inside, Rebounding, Defense]
Jumping [doesn't do much; impact on public rating: Inside]
Jump Shot [improves FG% and FT%; impact on public rating: Outside]
Three Point Shot [improves 3pt%; impact on public rating: Outside]
Handles [limits turnovers; impact on public rating: Handling]
Passing [increases assists - and TOs!!; impact on public rating: Handling]
Quickness [increases volume but can also increase TOs a bit; impact on public rating: Handles, Defense]
Perimeter D [limits opponent's outside shooting; impact on public rating: Defense]
Post D [limits opponent's inside scoring; impact on public rating: Defense]
Drive D [doesn't do much; impact on public rating: Defense]
Steals [increases Steals; impact on public rating: Defense]
Blocks [increases Blocks; impact on public rating: Defense]
Defensive Rebounding [limits opponent's Boards; impact on public rating: Rebounding]
Offensive Rebounding [Increases boards; impact on public rating: Rebounding]
SLN Single Season FG% Record Holder (2019)
Covid is bullshit
Ashes didn’t fire himself
Covid is bullshit
Ashes didn’t fire himself
- Concepts of a Plan
- General Manager
- Posts: 1968
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Devin Booker
+10 Inside, +10 3Pt, +6 JS
If >85, JS, Strength, Handles, Quickness
3200 RP
Alex Caruso
+8 JS
Prev: +8 3PT
If >85, Handles, Steals
1 YOS x 8 - 800 RP
Kyle Kuzma
+6 JS
0 YOS x 6 - 600 RP
SLN Total: 4600 RP
NDL Total: 800 RP
Total: 5400 RP
+10 Inside, +10 3Pt, +6 JS
If >85, JS, Strength, Handles, Quickness
3200 RP
Alex Caruso
+8 JS
Prev: +8 3PT
If >85, Handles, Steals
1 YOS x 8 - 800 RP
Kyle Kuzma
+6 JS
0 YOS x 6 - 600 RP
SLN Total: 4600 RP
NDL Total: 800 RP
Total: 5400 RP
Last edited by Concepts of a Plan on August 6th, 2024, 5:58 am, edited 1 time in total.
SLN Single Season FG% Record Holder (2019)
Covid is bullshit
Ashes didn’t fire himself
Covid is bullshit
Ashes didn’t fire himself
Spurs SLN Camps:
Tyus Jones: +8 3Pt Shot
Previous: +8 steals, +8 Jump Shot
If>85 Inside then Handles then Strength
Cost: 800 RP (Exp 2)
SLN Total: 800 RP
NDL Total: 0 RP
Tyus Jones: +8 3Pt Shot
Previous: +8 steals, +8 Jump Shot
If>85 Inside then Handles then Strength
Cost: 800 RP (Exp 2)
SLN Total: 800 RP
NDL Total: 0 RP
Boredo
Kristaps Porzingis Supercamp
+8 Strength +9 Inside +9 Jump Shot
Previous: NA
If strength >85, split between off and def rebounding
If others > 85, fill other, then strength, then handles
Cost: 3,200 (2y experience)
Kelly Oubre Jr. +8 strength
Previous: +8 jump shot, steals
if >85, inside, 3P shot
Cost: 800 RP (2y experience)
Terry Rozier: +4 3P, +4 inside
Previous: +8 jump shot, +8 handles
if >85, 3P, inside, 3P, steals
Cost: 800 RP (2y experience)
SLN cost: 4,800
NDL cost: 800
Total cost: 5,600
+8 Strength +9 Inside +9 Jump Shot
Previous: NA
If strength >85, split between off and def rebounding
If others > 85, fill other, then strength, then handles
Cost: 3,200 (2y experience)
Kelly Oubre Jr. +8 strength
Previous: +8 jump shot, steals
if >85, inside, 3P shot
Cost: 800 RP (2y experience)
Terry Rozier: +4 3P, +4 inside
Previous: +8 jump shot, +8 handles
if >85, 3P, inside, 3P, steals
Cost: 800 RP (2y experience)
SLN cost: 4,800
NDL cost: 800
Total cost: 5,600
Last edited by Josh on August 12th, 2024, 2:27 pm, edited 5 times in total.
BBL Enthusiast
- mantypas/CavsCzar
- General Manager
- Posts: 1414
- Joined: December 20th, 2023, 12:06 pm
Cavs camps
Jae Crowder - + 2 3pt shot
If Above - inside, strength, perimeter D
Previous - +8 JS, _4 3pt st, _ 2 inside, +8 steals
Cost (EXP 5) - 400
Zach Lavine - +4 inside, + 4 Jumpshot
If above, steals, strength
Previous - +8 3, +8 handles
Cost (Exp 3) - 800
D'Angelo Russell - +4 handles, + 4 3pt shot
If above, inside, steals
Previous - +8 JS,+ 4 3, + 4 handles
Cost (Exp 2) - 800
OG Anunoby - +6 steals
If above, 3 pt shot, jump shot
Previous none
Cost (exp none ) - 600
SLN total - 2600
NDL total - 800
total - 3400 (should have post content, pickems, and other gimmes)
Jae Crowder - + 2 3pt shot
If Above - inside, strength, perimeter D
Previous - +8 JS, _4 3pt st, _ 2 inside, +8 steals
Cost (EXP 5) - 400
Zach Lavine - +4 inside, + 4 Jumpshot
If above, steals, strength
Previous - +8 3, +8 handles
Cost (Exp 3) - 800
D'Angelo Russell - +4 handles, + 4 3pt shot
If above, inside, steals
Previous - +8 JS,+ 4 3, + 4 handles
Cost (Exp 2) - 800
OG Anunoby - +6 steals
If above, 3 pt shot, jump shot
Previous none
Cost (exp none ) - 600
SLN total - 2600
NDL total - 800
total - 3400 (should have post content, pickems, and other gimmes)
Last edited by mantypas/CavsCzar on August 7th, 2024, 9:36 am, edited 2 times in total.
FOR THE LAND (sometimes its ok to be a little sad)
- rbrown5192
- General Manager
- Posts: 759
- Joined: January 8th, 2024, 12:05 pm
Pistons SLN Camps
Dejounte Murray: +8 3P
Previous: +8 Jump Shot
If >85: Inside, Handles, Steals
Cost (1Yr): 8x100 = 800
Jordan Clarkson: +4 Inside, +4 Handles
Previous: +8 3P, +4 Jump Shot, +4 Inside
If >85: Steals
Cost (3Yr): 8x100 = 800
Draymond Green: +4 Off Reb
Previous: +8 Def Reb, + 8Strength, +4 Off Reb
If >85: Steals, Blocks, Jump Shot
Cost (5Yr): 4x200 = 800
SLN Total: 2400
NDL Total: 0
Grand Total: 2400
Dejounte Murray: +8 3P
Previous: +8 Jump Shot
If >85: Inside, Handles, Steals
Cost (1Yr): 8x100 = 800
Jordan Clarkson: +4 Inside, +4 Handles
Previous: +8 3P, +4 Jump Shot, +4 Inside
If >85: Steals
Cost (3Yr): 8x100 = 800
Draymond Green: +4 Off Reb
Previous: +8 Def Reb, + 8Strength, +4 Off Reb
If >85: Steals, Blocks, Jump Shot
Cost (5Yr): 4x200 = 800
SLN Total: 2400
NDL Total: 0
Grand Total: 2400
Last edited by rbrown5192 on August 9th, 2024, 4:00 pm, edited 4 times in total.
Celtics Camps:
Larry Sanders: +4 Off Reb, +2 Def Reb
If >85, the other rebounding, then handles
Previous: +4 Def Reb, +4 Off Reb, +4 handles
Cost: 1200 (exp: 7)
Cole Aldrich: +6 blocks
If >85, +3 off reb, +3 def reb
Previous: none??
Cost: 1200 (exp: 7)
Total: 2400
NDL Camps: 800
Grand total: 3200
Larry Sanders: +4 Off Reb, +2 Def Reb
If >85, the other rebounding, then handles
Previous: +4 Def Reb, +4 Off Reb, +4 handles
Cost: 1200 (exp: 7)
Cole Aldrich: +6 blocks
If >85, +3 off reb, +3 def reb
Previous: none??
Cost: 1200 (exp: 7)
Total: 2400
NDL Camps: 800
Grand total: 3200
Fauci is a nerd
- SWAMP STEVEN
- General Manager
- Posts: 856
- Joined: January 5th, 2024, 2:11 pm
FVV
+8 3P shot
Prev +8 jump shot
Exp 1
If over 85, 3p then inside
RP 800
TOTAL 800
+8 3P shot
Prev +8 jump shot
Exp 1
If over 85, 3p then inside
RP 800
TOTAL 800
*DJ DRAMA VOICE* OH YOU HEARD THE RUMORS [GANGSTA GRIZZILLZ] IT’S A MOTHERFUCKIN SWAMPSTORY!
*lighter flick* Never talk to the cops I don’t speak piglatin / I turned the Nets into the motherfuckin Swamp Dragons
*lighter flick* Never talk to the cops I don’t speak piglatin / I turned the Nets into the motherfuckin Swamp Dragons
Bullets camps:
Jarrett Allen: +8 Blocks
If >85, Def Reb, handles
Previous: n/a
Cost: 800rp
Dennis Smith Jr: +8 Inside
If > 85, Jumpshot
Previous: n/a
Cost: 800rp
Tim Hardaway: +5 jumping, +3 quickness, +3 strength
Athletic pickem camp
SLN total: 1600
NDL total: 800
Bullets total: 2400
Jarrett Allen: +8 Blocks
If >85, Def Reb, handles
Previous: n/a
Cost: 800rp
Dennis Smith Jr: +8 Inside
If > 85, Jumpshot
Previous: n/a
Cost: 800rp
Tim Hardaway: +5 jumping, +3 quickness, +3 strength
Athletic pickem camp
SLN total: 1600
NDL total: 800
Bullets total: 2400
Last edited by Wes on August 11th, 2024, 7:43 pm, edited 3 times in total.