Trade Rules
Trade Rules
--If you are over the soft salary cap, the contracts from both sides of a deal need to be within 15% to work in the game. To ensure you are doing this properly, take the aggregated salary from the team giving less salary and multiply it by 1.15. That team's incoming salary needs to fit beneath that number. Do not post a trade unless you are certain it works. If you consistently post trades that do not work, you will be docked RPs.
--The maximum is 5 players dealt from each side in one transaction. FBB does not allow more, so if there are more than 5 players dealt from one side please split the trades up in to 2 separate trades.
--Commish has sole discretion to VETO trades that seem to violate the integrity of the league
--MLE and LLE players can be traded after day 30.
--You may not trade draft picks farther than 6 seasons in advance. For example, if we are going into the 1997 season, you cannot send out a future draft pick later than 2002.
--A trade is only official only after it is formally agreed upon by both parties in the trade thread. However, backing out of trades is highly discouraged and will be frowned upon. If a GM backs out of multiple trades, a penalty could be enforced.
--Since FBB trade rules are even more onerous than those belonging to the NBA, tradebacks are allowed – but within reason. Commish has sole discretion to VETO trades that require absurd of work and violate the spirit of the rule. This is subjective but a “you know it when you see it” type of rule.
--Teams are allowed to sign up to 2 "VET FA's" for trade matching purposes. No more.
--A trade does not work if a team exceeds 15 players after the completion of a trade. You must make the requisite roster cuts before any trade that would take you over 15.
--RPs may be sent as currency in trades. Teams may spend a maximum of 1,500 RPs per season via trade.
--Signing FAs in the Sign/Cut section then trading them will not circumvent the 2 VET FAs rule.
--Must wait 20 days for tradebacks. No wait period in offseason.
--The maximum is 5 players dealt from each side in one transaction. FBB does not allow more, so if there are more than 5 players dealt from one side please split the trades up in to 2 separate trades.
--Commish has sole discretion to VETO trades that seem to violate the integrity of the league
--MLE and LLE players can be traded after day 30.
--You may not trade draft picks farther than 6 seasons in advance. For example, if we are going into the 1997 season, you cannot send out a future draft pick later than 2002.
--A trade is only official only after it is formally agreed upon by both parties in the trade thread. However, backing out of trades is highly discouraged and will be frowned upon. If a GM backs out of multiple trades, a penalty could be enforced.
--Since FBB trade rules are even more onerous than those belonging to the NBA, tradebacks are allowed – but within reason. Commish has sole discretion to VETO trades that require absurd of work and violate the spirit of the rule. This is subjective but a “you know it when you see it” type of rule.
--Teams are allowed to sign up to 2 "VET FA's" for trade matching purposes. No more.
--A trade does not work if a team exceeds 15 players after the completion of a trade. You must make the requisite roster cuts before any trade that would take you over 15.
--RPs may be sent as currency in trades. Teams may spend a maximum of 1,500 RPs per season via trade.
--Signing FAs in the Sign/Cut section then trading them will not circumvent the 2 VET FAs rule.
--Must wait 20 days for tradebacks. No wait period in offseason.
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