ashes wrote: February 6th, 2025, 2:32 pm
hey fellas I really need IRs for pre2, it really adds a lot of time on my end, so much to the point I may do away with pre2
Definitely understand if we need to do away with PS2... curious, does player movement always happen before or after PS2? I think between the mad dash for FA leftovers and player movement timing uncertainty, it's not the easiest to forecast who will be processed and on the roster when you are ready to sim PS2 so I think there a lot of placeholders that don't get updated when you are ready to sim
Strengths: Solid in the post with a decent jump shot and developing range. Decent handles. Might get a steal and a block a game. Rebounding is slightly above average. Decent quickness.
Weaknesses: Positional defense is questionable. Needs to bulk up.
Strengths: Strong finisher. Uses his body well and absorbs contact at the rim. Likes to create on the perimeter. Versatile defender. Gives wings and bigs trouble alike. Solid stock potential. Good strength, athleticism, and quickness.
As I sit here patiently for the draft lotto, I decided to do a deeper dive on the draft class so far. It's an exciting draft class (as always thanks to the Sim God). I would say there are 4 tiers for the draft profile players, and interestingly enough, there are no 19 year olds. Without further...
Reward Camps happen right before TC and are inputted manually by ashes. We're getting this thread posted now so people can start thinking about how they want to spend their camps.
Reminders:
You should aim to have these posted 1-2 days after the draft is completed. If you're not in the playoffs,...